 |
Wu Enhua
吳恩華
Professor Associate Dean of FST |
Academic Qualifications and Concurrent Positions |
Related Working Experience |
Teaching |
Research |
Professional Affiliations |
Academic Activities |
Awards & Titles Received |
Selected Publications |
Contact Details
Academic Qualifications and Concurrent Positions
- Ph.D Supervisor, Institute of Software, Chinese Academy of Sciences (since 1993)
- Ph.D in Department of Computer Science, University of Manchester, England (1984)
- BS, Department of Computation and Mechanics, Tsinghua University, Beijing, China (1970)
Related Working Experience
- 1985-1986 Research Assistant, Institute of Software, Chinese Academy of Sciences (Academia Sinica)
- 1986-1992 Associate Professor, Institute of Software, Academia Sinica
- 1992- Full Professor, Institute of Software, Academia Sinica
- 1995 Visiting Professor, Lawrence Livermore National Lab., USA
- 1996 Visiting Professor, Chinese University of Hong Kong, Hong Kong, China
- 1997 Visiting Professor, The University of Hong Kong, Hong Kong, China
- 1998- Full Professor, University of Macau (UM), China
- 2002- 2007(Aug.) Head, Dept. of Computer & Information Science, Faculty of Science and Technology, UM
- 2007(Sept.) -2009(Aug.) Associate Dean, Faculty of Science and Technology, UM
- 2009(Sept.) -2009(Dec.) Interim Dean, Faculty of Science and Technology, UM
Teaching
B.Sc. Courses
- Systems and Networks I (Computer Organization) (SFTW230)
- Computer Graphics (SFTW301)
- Computer Based Simulation (SFTW420)
M.Sc. Courses
- Discrete System Simulation (IMSS010)
- Computer Graphics -- Principles and Systems (IMSS012)
- Advanced Computer Graphics and Multimedia (IECM008)
Research
Research Interests
- Computer Graphics: Virtual Reality; Realistic Image Synthesis; Scientific Visualization; Physically Based Modeling and Animation;
Recent Research Projects
- Computer Simulation of Complex Fluid Phenomena by Particle Based Approach, UM Grant, Jan. 2008-Dec. 2009. Principal Investigator.
- Physically Based Virtual Environment Modeling and Real Time Computation, Key Project of National Science Foundation of China (NSFC), Jan. 2009- Dec. 2012, Principal Investigator.
- 3D Model Intelligent Processing and Retrieval Platform. The National 863 Project, Jan. 2008 - Dec. 2010, Co-Principal Investigator.
- Physically Based Real Time Modeling and Rendering on Comprehensive Fluid Dynamics, National Science Foundation of China (NSFC), Jan. 2008- Dec. 2010, Principal Investigator.
- Automatic Modeling and Rendering of Complex Virtual Environments from Depth Images, National Science Foundation of China (NSFC), Jan. 2005- Dec. 2007, Principal Investigator.
- Image-Assisted Modeling directed to Real Time Simulation in VR, UM Grant, Jan. 2007-Dec. 2007. Principal Investigator.
- Theory and Techniques on the Information Synthesis to Multi-Sense Perception in Virtual Environments. The National Grand Fundamental Research 973 Program, Sept. 2003 - August 2008, Co-Principal Investigator.
- Image-Based Modeling and Rendering in Virtual Reality, Key project of National Science Foundation of China (NSFC), Jan. 2001- Dec. 2004, Co-Principal Investigator (Joint project with National CAD/CG Lab. of Zhejiang University and Institute of Automation of Chinese Academy of Sciences).
- Study on Simplification and LOD Techniques for Out-of-Core Models. National Science Foundation of China (NSFC), Jan. 2002- Dec. 2004, Principal Investigator.
- Research on Modeling and Rendering for Large Scale Terrain Flythrough. Research Grant of University of Macau, Principal Investigator, July 2003 -- Dec. 2004.
Professional Affiliations
- Academic Committee member, State Key Lab. of CAD/CG, Zhejiang University (1996-)
- Academic Committee Member, State Key Lab. of Virtual Reality Technology and Systems, Beijing University of Aeronautics and Astronautics (2007- )
- Associate-Editors-in-Chief, Journal of Computer Science and Technology, Science Press & Springer (1995 - )
- Editor-in-Chief, Chinese Journal of Computer Aided Design and Computer Graphics, Science Press (2004- )
- Principal Regional Editor (Asia), International Journal of Image and Graphics, World Scientific Publishing ( 2001 - )
- Associate Editor, The Visual Computer, Springer (2004 -)
- Editorial Board member:
Journal of Visualization and Computer Animation ( Computer Animation and Virtual World ), John Wiley and Sons ( 2001 - )
International Journal of Virtual Reality, IPI Press ( 2006 - )
- Chairman of Academic Degree Committee, Institute of Software, Chinese Academy of Sciences (1993-2001)
- Director, Division of Fundamental Research, Institute of Software, Chinese Academy of Sciences (1994-2000)
- Head, Dept. of Computer and Information Science, FST, Univ. of Macau, Macao (Sept. 2002 -- Aug. 2007)
- Associate Dean, Faculty of Science and Technology, Univ. of Macau, Macao (Sept. 2007 -- Aug. 2009)
- Interim Dean, Faculty of Science and Technology, Univ. of Macau, Macao (Sept. 2009 . – Dec. 2009)
Academic Activities
(1) Keynote Speeches:
- CGIV09 (http://www.graphicslink.co.uk/cgiv09/); 6th Inter. Conf. on Computer Graphics, Imaging and Visualization;
Aug. 11-14, 2009, Tianjin (Tianjin Univ.), China.
Speech Title: “Time-Varying Simulation of Natural Objects”
- CAD/Graphics2007(http://cadcg07.pku.edu.cn/); 10th Inter. Conf. on CAD & CG;
Oct. 15-18, 2007, by CCF (China Computer Federation) with IEEE Beijing Section, Beijing;
Speech Title: “Physically Based Simulation of Fluid Mixtures”
- Cyberworlds2006 ( http://vrlab.epfl.ch/cw2006/ );
Nov. 28-30, 2006, by EPFL(Swiss Federal Institute of Technology) with ACM/SIGGRAPH, ACM/SIGWEB, EUROGRAPHICS etc., Lausanne, Switzerland.
Speech Title: “Simulation of Fluid Dynamics and Interactions”
- PMA2006 ( http://liama.ia.ac.cn/PMA06/ ); 2nd International Symposium on Plant Growth Modeling, Simulation, Visualization and Applications;
by LIAMA (Sino-French Joint Lab.) with IEEE CS, CAS, INRIA, INRA, NSFC etc., Nov. 13-17, 2006, Beijing, China.
Speech Title: “Rendering of Trees and Natural Plants”
- CASA2004; 17th International conference on Computer Animation and Social Agents (CASA2004), Computer Graphics Society (CGS). Geneva, Switzerland, July 7-9, 2004.
Title for Invited Conference Speech and Invited Paper :
“An Improved Study of Real Time Fluid Simulation on GPU”
- ACM /VRST2002; 9th ACM (SIGCHI & SIGGRAPH) Symposium on Virtual Reality Software and Technology, Nov. 11-13, 2002, Hong Kong, China
Speech Title:
“Challenge for Highly Detail Object Modeling & Illumination Calculation in Virtual Reality”
- CA2002; 15th International conference on Computer Animation (CA2002), Computer Graphics Society (CGS). Geneva, Switzerland, June 19-21, 2002.
Title for Invited Conference Speech and Invited Paper :
“Point Representation of Geometry for Irregular Objects in Image-Based VR”
- CCVRV06 ; 6th National Conference on VR & Visualization, China Association of Image and Graphics & China Computer Federation, August 8-10, 2006, Qingdao, China.
Speech Title : “General Computation Based on GPU & Fluid Simulation”
- CCVRV03 ; 3rd National Conference on VR & Visualization, China Association of Image and Graphics & China Computer Federation, Sept. 28-30, 2003, Changsha, China.
Speech Title : “Modeling and Rendering to Complex Virtual Environments”
(2) Invited Seminar Talks:
- CI09 (1st China-Israel Bi-National Conference on Graphics and Geometric Computing,: http://cg.cs.tsinghua.edu.cn/ci2009/ ), Oct. 10-12, 2009,Tsinghua U., Beijing,
Seminar Topic:
“Real-Time Simulation of Solid Burning”
- 3rd Open Forum, EC Network of Excellence INTERMEDIA IAB (Industrial Advisory Board), European Community, Oct. 29-30, 2007, Madrid, Spain
Seminar Topic:
“Physically Based Modeling and Computation related to VR and Gaming Development”
- AWVR07 (International Advanced Workshop on Virtual Reality 2007), June 28-30, 2007. Hong Kong, China.
Seminar Topic:
“Simulation of Fluid Interactions”
- ACM VRCIA2006 (http://www.cse.cuhk.edu.hk/VRCIA06/); ACM SIGGRAPH International Conf. (bi-yearly) on Virtual Reality Continuum and its Applications. June 14-17, 2006. Hong Kong, China.
Seminar Topic:
“Rendering and Animation of Virtual Plants”
- Edutainment 2006 (http://www.cad.zju.edu.cn/vrmm/edutainment/); International Conference on E-Learning and Games;
Zhejiang University, April 16-19, 2006, Hangzhou, China
Seminar Topic:
“Depth Image–Based Modeling and Rendering”
(3) International Conference Works:
- Chair/Co-Chair of Conferences:
- ACM VRCAI2009 (Japan): ACM SIGGRAPH Virtual Reality Continuum and its Applications 2009, Dec. 14-15, Yokohama, Japan (http://www.vrcai2009.com/)
- CGIV 2009 (Tianjin): 6th International Annual Conf. on Computer Graphics, Imaging and Visualization. ( http://www.graphicslink.co.uk/cgiv09/)
- ACM VRCAI2008 (Singapore): ACM SIGGRAPH Virtual Reality Continuum and its Applications 2008, Dec. 8-9, Biopolis(I2R),Singapore. (http://2008.vrcai.org/).
- ACM VRCIA06 (Hong Kong): ACM SIGGRAPH Virtual Reality Continuum and its Applications 2006, June 14-17, 2006, CUHK, HK. (http://www.cse.cuhk.edu.hk/VRCIA06/)
- CASA06(Switzerland) : Computer Animation and Social Agents 2006, by Computer Graphics Society, July 4-7, 2006, Geneva, Switzerland.
- Chair/Co-Chair of International Program Committees (IPC):
- Cyberworlds 2008 (Hangzhou) (http://www.jvrb.org/conferences/cyberworlds2008);
Sept. 22-24, 2008, , Hangzhou, China.
- Pacific Graphics 2005 (Macao): 13th Pacific Conference on Computer Graphics and Applications
- ACM VRST02(Hong Kong): 9th ACM Annual Conference on Virtual Reality Software and Technology
- CAD/Graphics03(Macao): 8th Biyearly International Conference on CADCG by CCF
- Member of International Program Committees (IPC):
- IEEE VR2009 (Lafayette, Louisiana , USA) (http://conferences.computer.org/vr/2009/), VR2008(Reno, USA) ; VR2007(Charlette, USA) (IEEE Symposium on Virtual Reality)
- Pacific Graphics 2002(Beijing), 2003(Canmore, Canada), 2004(Seoul), 2006(Taibei), 2007(Hawii, USA),2008(Tokyo), 2009(Jeju, Korea);
- ACM VRST98(Taibei), 99(London), 2000(Seoul), 2002(HK), 2003(Tokyo), 2004(HK), 2006(Cyprus), 2007(Orange County, USA),2008(France); (ACM Symposium on Virtual Reality Software & Technology)
- ACM Graphite 2006(Kuala Lumpur), 2007(Perth, Australia)
- ACM SPM2007(Beijing); (ACM Symposium on Solid and Physically Based Modeling)
- CASA2006(Geneva), 2007(Belgium); 2008 (Seoul, Korea), 2009 (Amsterdam, Netherlands); (International Annual Conference on Computer Animation & Social Agents)
- CGI2004 (Crete), 2005(Stony Brook, USA), 2006(Hangzhou), 2008(Istanbul, Turkey); (Annual International Conf. of International Computer Graphics Society)
- CAD/Graphics2005(Hong Kong), 2007(Beijing), 2009(Huangshan); (Inter. Bi-yearly Conf. on CADCG of CCF)
- IEEE Pacific Vis 2009 (Beijing) (http://egmcp1.cgv.tugraz.at/) 2008(Japan) (IEEE Pacific Visualization Symposium)
- IFIP ICEC2007(Shanghai, IFIP 6th International Conf. on Entertainment Computing);
- Edutainment2006(Hangzhou, China)
- ICIG2007 (Chengdu), 2009(Xi’an) ( Inter. Conf. of China Society of Image and Graohics)
- IDET2008, 2009(Taipei) (Inter. WS on Interactive Digital Entertainment Tec.)
- VCM2006;
- 3DIT2007(Tiangjin, China);
Awards & Titles Received
- 2nd Price of Science & Technology Progress Award by Chinese Academy of Sciences (CAS) (1992);
- Excellent Supervisor Award of CAS (1994);
- Excellent Young Scientist title in Chinese Academy of Sciences (CAS) who made outstanding scientific contribution (1996);
- HUAWEI Postgraduate Supervising Award in CAS (1999);
- 1st Price of UM Research Award by University of Macau(2001);
- CHINAGRAPH Achievement Award (2002);
- P&G Excellent Postgraduate Supervisor Award in CAS (2002);
- BHP Billiton CAS Education Award (2005);
- Honor of Outstanding Teaching Award of Postgraduate University of Chinese Academy of Sciences (PUCAS) (2006);
- 2nd Price of China High-Education Science & Technology Award by China High-Education Ministry (CHEM) (2001);
- 1st Price of China High-Education Science & Technology Award by China High-Education Ministry (CHEM) (2002);
- 2nd Price of National Science & Technology Progress Award by China S & T Commission (CSTC) (2003);
Selected Publications
- Bin Sheng, Hanqiu Sun, Shunbin Chen, Xuehui Liu, Enhua Wu, Space Colorization Using the Rotation-invariant Feature Space, IEEE Computer Graphics and Applications, IEEE CS, 2009. (to appear)
- Kai Bao, Hui Zhang, Lili Zheng, Enhua Wu, Pressure Corrected SPH for Fluid Animation. Computer Animation and Virtual World, 20(2,3), John Wiley, (Special Issue of CASA2009), June 2009, pp311-320.
- Bin Sheng, Hanqiu Sun, Gang Yang, Enhua Wu, Furstyling on Angle-Split Shell Textures, Computer Animation and Virtual World, 20(2,3), John Wiley, (Special Issue of CASA2009), June 2009, pp205-214.
- Peijie Huang, Yuanting Gu, Xiaolong Wu, Yanyun Chen, Enhua Wu. Time-Varying Clustering for Local Lighting and Material Design. Science in China(Series E: Information Sciences), 52(3), March 2009.
- Wencheng Wang, Feitong Liu, Peijie Huang, Enhua Wu. Texture Synthesis via the Matching Compatibility between Patches. Science in China(Series E: Information, Sciences), 52(1), Jan. 2009.
- Gang Yang, Hanqiu Sun, Enhua Wu, Lifeng Wang. Interactive Fur Shaping & Rendering Using Non-Uniform Layered Textures, IEEE Computer Graphics and Applications, IEEE CS, July/August, 2008. pp24-32.
- Wencheng Wang, Jing Li, Hanqiu Sun, Enhua Wu. Layer-based representation of polyhedrons for point containment tests. IEEE Transactions on Visualization and Computer Graphics, 14(1), IEEE CS, Jan. 2008. pp73-83.
- Bin Sheng, Enhua Wu, Hanqiu Sun. Sketching Freeform Meshes Using Graph Rotation Functions. The Visual Computer, 24(7-9), Springer, July 2008, (Special Issue of CGI08), pp745-752.
- Haisheng Fang, Kai Bao, Jiuan Wei, Hui Zhang, Enhua Wu, Lili Zheng. Simulations of Droplet Spreading and Solidification Using an Improved SPH Model. Numerical Heat Transfer (Part A Applications), Taylor & Francis, 2008.
- Wencheng Wang, Chunjuan Sun, Jing Li, Enhua Wu. Line Clipping by Managing Polygon Edges in Convex Polygons. Journal of Graphics Models, 13(2), A K Peters, Ltd. June 2008.
- Enhua Wu, Hongbin Zhu, Xuehui Liu and Youquan Liu. Simulation and Interaction of Fluid Dynamics. The Visual Computer -- International Journal of Computer Graphics, Springer, 23(5), May 2007, pp299-308.
- Xiaoying Li, Baoquan Liu, Enhua Wu. Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array, International Journal of Virtual Reality, 6(2), IPI Press, June 2007. pp69-77.
- Jing Li, Wencheng Wang, Enhua Wu. Point-in-Polygon Tests by Convex Decomposition. Computers & Graphics, 31(4),Elsevier Science, Aug. 2007, pp636-648.
- Junfeng Ji, Enhua Wu, Sheng Li, Xuehui Liu. View-dependent Refinement of Multiresolution Meshes Using Programmable Graphics Hardware. The Visual Computer -- International Journal of Computer Graphics, Springer, 22(6), June 2006, pp424-433.
- Hongbin Zhu, Xuehui Liu, Youquan Liu, Enhua Wu. Simulation of Miscible Binary Mixtures Based on Lattice Boltzmann Method. Computer Animation & Virtual Worlds (CAVW).17(3-4), John Wiley. July 2006. pp403-411.
- Wencheng Wang, Feng Wei and Enhua Wu. View Dependent Sequential Point Trees. Journal of Computer Science and Technology, Science Press & Springer, 21(2). March 2006. pp181-188.
- Jinzhong Wu, Xuehui Liu, Enhua Wu. Curvature Detail Representation of Triangular Surfaces, Journal of Zhejiang University: SCIENCE A (recommended by CGI2006). 7(7), Zhejiang University Press & Springer, July 2006. pp1210-1214.
- Bin Sheng and Enhua Wu. Laplacian-based Design: Sketching 3D Shapes, International Journal of Virtual Reality, 5(3), IPI Press. 2006. pp.59-65.
- Xiaoying Li, Enhua Wu. Relief Texture Mapping on FPGA, International Journal of Image and Graphics, 6(4), World Scientific Publishing, 2006. pp641-655.
- Bin Sheng and Enhua Wu. Walking into Images: Virtual Plane Mosaics for Plenoptic Modeling, Proc. IEEE Virtual Reality 2007, IEEE Computer Society Press, Charlotte, North Carolina, USA, March 10-14, 2007. pp187-194.
- Shixue Zhang, Enhua Wu. Progressive Deformation Based Approximation for Deforming Meshes, Proc. ICIG2007, IEEE Computer Society, Aug. 2007. Chengdu, China. pp972-977.
- Bin Sheng, Enhua Wu. Image-Based Model Reconstruction Using Textured Planes, Proc. ICIG2007, IEEE Computer Society, Aug. 22-24, 2007, Chengdu, China. pp1004-1009.
- Enhua Wu, Hongbin Zhu, Xuehui Liu and Youquan Liu. Physically Based Fluid Dynamics & Interactions. Proc. of CyberWorlds'06 (paper on Keynote Speech), IEEE Computer Society. Lausanne, Switzerland. Nov. 28-30, 2006. pp3-13.
- Peijie Huang, Wencheng Wang, Gang Yang, Enhua Wu. Traversal Fields for Ray Tracing Dynamic Scenes, Proceeding of ACM VRST2006 (ACM Symposium on Virtual Reality Software and Technology), ACM Press. Nov.1-3, 2006, Cyprus. pp65-74.
- Baoquan Liu, Enhua Wu, Xuehui Liu. Interactively Rendering Dynamic Caustics on GPU. Proceedings of CGI’2006 (24th Computer Graphics International Conference), Lecture Notes in CS, Springer. June 26-30, 2006. Hangzhou. pp136-147.
- Xiaoying Li, Baoquan Liu, Enhua Wu. Double Projective Cylindrical Texture Mapping on FPGA, Proceedings of ACM VRCIA06 (ACM International Conference on Virtual Reality Continuum and its Applications), ACM Press, Hong Kong, June 14-17, 2006, pp91-97.
- Gang Yang, Hanqiu Sun, Wencheng Wang, Enhua Wu. Interactive Fur Modeling Based on Hierarchical Texture Layers, Proceedings of ACM VRCIA06 (ACM International Conference on Virtual Reality Continuum and its Applications), ACM Press, Hong Kong, June 14-17, 2006, pp343-346.
- Ying Liu, Enhua Wu. Connectivity Compression for Non-Triangular Meshes by Context-Based Arithmetic Coding. Proc. of ACM GRAPHITE2006 (the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and South-East Asia), Nov. 30 –Dec. 2, 2006. ACM SIGGRAPH, Kuala Lumpur, Malaysia. pp417-424.
- Xiaoying Li, Fuming Sun, Enhua Wu. A Simulink-to-FPGA Co-Design of Encryption Module. Proceedings of APCCAS 2006 (IEEE Asia Pacific Conference on Circuits and Systems), Dec. 4-7, 2006, Singapore (CD Proceedings).
- Bin Sheng, Enhua Wu. View-Dependent Rendering of Virtual Plan Models, Proceedings of ICAT 2006 (16th International Conference on Artificial Reality and Telexistence), IEEE Computer Society, Nov. 29-Dec.1, 2006, Hangzhou, China. pp562-565.
- Youquan Liu, Hongbin Zhu, Xuehui Liu, Enhua Wu. Real Time Simulation of Physically Based On-Surface Flow. The Visual Computer (International Journal of Computer Graphics), 21(8-10), Springer, September 2005. pp727-734.
- Wencheng Wang, Jing Li, Enhua Wu. 2D Point-in-polygon Test by Classifying Edges into Layers, Computer & Graphics, 29(3), Elsevier Science, June 2005. pp427-439.
- Junfeng Ji, Enhua Wu, Sheng Li, Xuehui Liu. Dynamic LOD on GPU. Proceedings of CGI 2005, IEEE Computer Society, June 2005, Stony Brook, New York. pp 108-114.
- Emily Xiaoying Li, Enhua Wu. Dynamic Noise Texture Generation on FPGA, Proceedings of ICCCAS'05 (The IEEE third International Conference on Communications, Circuits and Systems), IEEE Computer Society Press, May 2005, HongKong, pp.1313-1317.
- Wai-Yiu Ho, Run-Qin Lin, Chi-Heng Fong, Enhua Wu. Physically Based Animation from Motion Captured Data --- An Animation for Macao 2005 East Asian Games. Proceedings of JICC2005 (11 th Joint International Computer Conference), World Scientific, Nov. 2005, Chongqing, China. pp 826-830.
- Junfeng Ji, Sheng Li, Enhua Wu, Xuehui Liu. Interactive Transmission of Highly Detailed Surfaces. Proceedings of ICCSA05 (International Conference on Computational Science and its Applications 2005), Lecture Notes in Computer Science (LNCS 3482), Springer-Verlag, May 2005, Singapore. pp 1157-1166.
- Enhua Wu, Youquan Liu, Xuehui Liu. An Improved Study of Real-Time Fluid Simulation on GPU. Computer Animation & Virtual World, John Wiley & Sons,15(3-4), July 2004: 139-146.
- Youquan Liu, Xuehui Liu, Enhua Wu. Fluid Simulations on GPU with Complex Boundary Conditions. ACM Workshop on General-Purpose Computing on Graphics Processors (GP2), August 2004, SIGGRAPH2004, Los Angeles, USA.
- Youquan Liu, Enhua Wu, Xuehui Liu. Real-Time 3D Fluid Simulation on GPU with Complex Obstacles, In: Proceedings of Pacific Graphics 2004, IEEE Computer Society, Seoul, Oct. 6-8, 2004.
- Enhua Wu, Xin Zheng. Composition of Novel Views through an Efficient Image Warping, The Visual Computer. Springer Verlag, 19(5), August 2003: 319-328.
- Yanyun Chen, Hanqiu Sun, Enhua Wu. Modeling and Rendering Snowy Natural Scenery Using Multi-Mapping Techniques, The Journal of Visualization and Computer Animation. John Wiley & Sons, Vol 14, 2003:21-30.
- Shen Li, Xuehui Liu, Enhua Wu. Feature-Based Visibility-Driven CLOD for Terrain. Proceedings of 11th Pacific Graphics on Computer Graphics and Applications (Pacific Graphics 2003), IEEE Computer Society, Canada, October 2003: 313-322.
- Guangzheng Fei, Kangying Cai, Baining Guo, Enhua Wu. An Adaptive Sampling Scheme for Out-of-Core Simplification. Computer Graphics Forum, Blackwell Publishers, 21(2), 2002:111-119.
- Guangzheng Fei, Nadia Magnenat Thalmann, Kangying Cai, Enhua Wu. Detail Calibration for Out-of-Core Model Simplification through Interlaced Sampling. Proc. ACM/SIGGRAPH2002 Sketches and Applications, July 21-26, 2002, San Antonio, USA.
- Yanci Zhang, Xuehui Liu, Enhua Wu. A Hybrid Representation of Environment Models in Image-based Real Time Walkthrough. Proc. of 10th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2002), IEEE Computer Society, Beijing, China, October 2002: 335-345.
- Yingqing Xu, Yanyun Chen, Stephen Lin, Hua Zhong, Enhua Wu, Baining Guo, Heung-Yeung Shum. Photorealistic Rendering of Knitwear Using the Lumislice. Proc. of ACM SIGGRAPH 2001, ACM Press, USA, Aug. 2001: 391-398.
- Enhua Wu, Yanyun Chen, Tao Yan, Xiaopeng Zhang. Reconstruction and Physically-based Animation of Trees from Static Images. Computer Animation & Simulation'99 (Eds: N. M. Thalmann & D. Thalmann), Springer Verlag, Sept. 1999:157-166.
- Wencheng Wang, Enhua Wu, Nelson Max. A Selective Rendering Method for Data Visualization. The Journal of Visualization and Computer Animation, John Wiley & Sons, 10(3), 1999: 123-131.
- Wencheng Wang, Enhua Wu. Adaptable Splatting for Irregular Volume Rendering. Computer Graphics Forum, 18(4), Blackwell Publishers, 1999: 213-222.
- Wencheng Wang, Yanyun Chen, Enhua Wu. A New Method for Polygon Edging on Shaded surfaces, ACM Journal of Graphics Tools, 4(1),1999:1-10.
- Nelson Max, Curtis Mobley, Brett Keating, Enhua Wu. Plane-Parallel Radiance Transport for Global Illumination in Vegetation. Rendering Technigue'97 (Eds: Julie Dorsey & Philipp Slusallek), Springer-Verlag, 1997: 239-250.
- Wencheng Wang, Dinghong Zhou, Enhua Wu. Accelerating Techniques in Volume Rendering of Irregular Data. Computers & Graphics, 21(3), Elsevier Science, 1997: 289-295.
- Enhua Wu. A Radiosity Solution for Illumination of Random Fractal Surfaces. The Journal of Visualization and Computer Animation, 6(4), John Wiley & Sons, Oct. 1995: 219-229.
- Hong Chen, Enhua Wu. An Efficient Radiosity Solution for Bump Texture Generation. Computer Graphics, 24(4), (Proc. SIGGRAPH'90), ACM Press, Aug. 1990: 125-134.
- Hong Chen, Enhua Wu. Radiosity for Furry Surfaces. Proc. of EUROGRAPHICS'91 (Eds: F.H. Post and W. Barth), Elsevier Science (North Holland), Sept. 1991: 447-457.
Contact Details
Faculty of Science and Technology
University of Macau
Av. Padre Tomás Pereira, Taipa,
Macau, China
Room: N503
Telephone: (853) 8397-4953
Fax: (853) 28838314
Email: ehwu